This is because in Unity's environment, DBUS_STARTER_ADDRESS is set.
And in gedit (gedit-dbus.c:767), that will trigger gedit to start as a
service instead of a standalone window.  So it won't show anything, but
it will be around to grab and proxy future gedit opens (as you see when
you try to launch it the second time).

Not sure of the proper fix for this yet.

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https://bugs.launchpad.net/bugs/827414

Title:
  gedit fails to start on first try, but does on the second

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