Looking at the code, the missing dock (launcher) issue does not look
like it is fixed in oneiric either. Both versions of unity for 11.04 and
11.10 appear to use the root mouse pointer location 0 (unity 3) or <= 1
(unity 4) to reveal the launcher. However in the case of this bug we
need the launcher to reveal itself when x is much larger than 1 because
the small screen starts at an x offset much larger than 1.

Unity 3:
   if (root_x_r == 0)
    self->launcher->EdgeRevealTriggered ();


Unity 4:
  if (pointerX <= 1)
  {
    if (abs(pointerY-self->_edge_pointerY) <= 5)
    {
      self->launcher->EdgeRevealTriggered(pointerX, pointerY);
    }

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https://bugs.launchpad.net/bugs/842745

Title:
  Stacked Monitors: missing screen area when lower (low res) monitor is
  centered under high-res monitor

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