Thanks for the feedback. I don't think Unity is actually doing anything
particular better or wrong here. It seems to be an Xorg decision to map
monitors in a way that doesn't match your expectations (or feels
sometimes random, but the algorithm has its own logic). Or a window
manager behavior that is reflecting how X sees the world.
Could you test if the situation is different when running the gnome
classic session with Compiz?
** Changed in: unity
Status: Invalid => Incomplete
** Changed in: unity (Ubuntu)
Status: Invalid => Incomplete
** Changed in: unity
Importance: Undecided => Low
** Changed in: unity (Ubuntu)
Importance: Undecided => Low
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https://bugs.launchpad.net/bugs/816476
Title:
Windows go to wrong desktop and locations during adding of second
monitor via xrandr
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