I have some more information. The problem only occurs  when one of the
music players (Banshee or Rhythmbox) is currently displaying song
information in the sound menu (track name and album art). When they are
not (ie are closed or have just been opened) the sound menu can be
accessed without the 100% CPU use.

The bug occurs regardless of whether or not the application is playing
or paused.

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https://bugs.launchpad.net/bugs/859433

Title:
  high cpu usage of unity-panel-service when indicator-sound is opened

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