Unfortunately the stacktrace is not useful as it is missing most of the
(debug-) symbol information.
Jan, did you try a more recent version of unity to see if this bug still
exists? You reported this on unity 4.8.2 and we're now at version
4.16.0, which has seen many bug-fixes being added. It is likely your
reported crasher might be fixed already.
** Changed in: unity (Ubuntu)
Status: New => Incomplete
** Changed in: unity (Ubuntu)
Importance: Medium => Critical
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https://bugs.launchpad.net/bugs/834493
Title:
compiz crashed with signal 7 in UnityScreen::getWindowPaintList()
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