Just found the reason for GLX and unity_support_test failures, at least
in my case.

nvidia-current driver replaces system GL libraries with it's own,
breaking GLX.

With removal of nvidia-current, problem solved.

To #6, I am afraid concurrent Nvidia and Intel cards in 3D mode is
currently impossible.

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https://bugs.launchpad.net/bugs/810182

Title:
  unity_support_test crashed with SIGSEGV

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