** Description changed: In Unity 2D, once a window "pushes the sidebar off the side of the screen", you can temporarily un-hide the sidebar again by shoving the mouse cursor to the right hand side of the screen. In Unity 3D, this doesn't happen. If the Unity 3D behaviour is intentional - which I think it is - then the Unity 2D behaviour is surely a bug. This may be related to my Bug #876485, "Unity 2D: Initial window positions often trigger sidebar autohide (unlike Unity 3D)". I'm trying to keep an open mind. But I can't think of a _good_ reason for the difference; I much prefer the behaviour of Unity 3D, and past - experience with 3D makes me leery about essential software that can't - cope without it. + experience with 3D makes me leery about essential software that + functions incorrectly in the absence of 3D support. ProblemType: Bug DistroRelease: Ubuntu 11.10 Package: unity 4.22.0-0ubuntu3 ProcVersionSignature: Ubuntu 2.6.38-11.50-generic 2.6.38.8 Uname: Linux 2.6.38-11-generic x86_64 ApportVersion: 1.23-0ubuntu3 Architecture: amd64 CompizPlugins: [core,bailer,detection,composite,opengl,compiztoolbox,decor,resize,move,gnomecompat,grid,place,snap,vpswitch,imgpng,mousepoll,regex,wall,animation,session,fade,unitymtgrabhandles,expo,scale,workarounds,ezoom,unityshell] Date: Mon Oct 17 13:45:45 2011 ProcEnviron: - PATH=(custom, user) - SHELL=/bin/bash + PATH=(custom, user) + SHELL=/bin/bash SourcePackage: unity UpgradeStatus: Upgraded to oneiric on 2011-10-14 (3 days ago)
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/876494 Title: Unity-2D sidebar un-hide works differently to Unity 3D To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/unity/+bug/876494/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
