Understood. We need to see how Unity is doing this. Hopefully they're
using a better solution that we can emulate.

** Also affects: unity-2d
   Importance: Undecided
       Status: New

** Changed in: unity-2d
       Status: New => Confirmed

** Changed in: unity-2d
   Importance: Undecided => High

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https://bugs.launchpad.net/bugs/878492

Title:
  Unity 2d uses F10 shortcut to show menu and this is wrong

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