Hi Daniel,

This are my results:

1. OpenGL > "Sync To VBlank" = ON
Workarounds > "Force full screen redraw (buffer swap) on repaint" = ON
No tearing at all, but with this settings video playback is quite jittery and 
widow movement looks worst. It's very slow and windows lag behind mouse.

2. OpenGL > "Sync To VBlank" = OFF
Workarounds > "Force full screen redraw (buffer swap) on repaint" = ON
Heavy tearing in video playback, but widow movement is tear-free and faster 
than in previous setting (both ON) 

3. OpenGL > "Sync To VBlank" = ON
Workarounds > "Force full screen redraw (buffer swap) on repaint" = OFF
Video playback is tears occasionally, window movement is similar to the 
previous setting
 
4. OpenGL > "Sync To VBlank" = OFF
Workarounds > "Force full screen redraw (buffer swap) on repaint" = OFF
Heavy tearing in video playback, window movement very fast but with tearing.

For me option 3 is least wrong of all.

-- 
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/880707

Title:
  [regression] Visible tearing is worse in 11.10 than 11.04, even when
  "Sync To VBlank" is enabled, but only when Unity is active.

To manage notifications about this bug go to:
https://bugs.launchpad.net/compiz-core/+bug/880707/+subscriptions

-- 
ubuntu-bugs mailing list
ubuntu-bugs@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

Reply via email to