StacktraceTop:
 __GI___assert_fail (assertion=0x8049cf6 "shader != 0", file=0x8049cd8 
"../../clients/simple-client.c", line=135, function=0x8049fb7 "create_shader") 
at assert.c:81
 create_shader (source=0x8049db8 "precision mediump float;\nvarying vec4 
v_color;\nvoid main() {\n  gl_FragColor = v_color;\n}\n", shader_type=35632, 
window=<optimized out>) at ../../clients/simple-client.c:135
 init_gl (window=0xbfe34744) at ../../clients/simple-client.c:162
 main (argc=2, argv=0xbfe34854) at ../../clients/simple-client.c:362

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https://bugs.launchpad.net/bugs/909929

Title:
  simple-client assert failure: simple-client: ../../clients/simple-
  client.c:135: create_shader: Assertion `shader != 0' failed.

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