I'm not sure I really understand it as well as I thought. In Unity 2D, i get really bad video playback unless I can force the app to use the "Video Overlay" xv adapter.
And for example, in smplayer, I get blue window when it starts up, which I guess is from the "Video Overlay". When I switch back to Unity 3D, I get good performance and the blue background using "Video Overlay". But I also get good performance, and no blue background, (again in smplayer) using the default xv, or using "Textured Video". So I really have no idea why the performance is worse in Unity 2D. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/911992 Title: video apps using wrong xv overlay type in Unity 2D To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/xserver-xorg-video-intel/+bug/911992/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
