Looking at bubble.c it does appear to be the case that timeouts are removed when the Bubble instances are disposed. So either we only have a power surge when bubbles are on screen (which is probably not a big issue then), or the Bubble objects are leaked, keeping the timeouts going?
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/645130 Title: notify-osd busy polling consumes CPU and drains battery To manage notifications about this bug go to: https://bugs.launchpad.net/notify-osd/+bug/645130/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
