I'm seeing something that sounds similar to this (I think), but I'm not
using Unity at all. Using Xorg, xdm and fvwm and periodically I get
black and white blocks of corruption all over the screen. Forcing a
redraw fixes *most* of the blocks, but not all.

It *seems* that if the system is busy with I/O that makes the problem
more likely to show up. It almost looks like Is there an overlap of data
buffers with the framebuffer!

-- 
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/861268

Title:
  text corruption in terminals (xterm, urxvt) and emacs

To manage notifications about this bug go to:
https://bugs.launchpad.net/unity/+bug/861268/+subscriptions

-- 
ubuntu-bugs mailing list
ubuntu-bugs@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

Reply via email to