I'm seeing something that sounds similar to this (I think), but I'm not using Unity at all. Using Xorg, xdm and fvwm and periodically I get black and white blocks of corruption all over the screen. Forcing a redraw fixes *most* of the blocks, but not all.
It *seems* that if the system is busy with I/O that makes the problem more likely to show up. It almost looks like Is there an overlap of data buffers with the framebuffer! -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/861268 Title: text corruption in terminals (xterm, urxvt) and emacs To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/861268/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs