That was fixed in Unity 2D by commit 875: "[dash][panel] Refactor
testing for forced dash fullscreen based on resolution into DashClient."
** Changed in: unity-2d
Assignee: Lohith D Shivamurthy (dyams) => Ugo Riboni (uriboni)
** Changed in: unity-2d
Status: In Progress => Fix Committed
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https://bugs.launchpad.net/bugs/797081
Title:
[dash] does not remember the user's fullscreen preference
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