That was fixed in Unity 2D by commit 875: "[dash][panel] Refactor
testing for forced dash fullscreen based on resolution into DashClient."

** Changed in: unity-2d
     Assignee: Lohith D Shivamurthy (dyams) => Ugo Riboni (uriboni)

** Changed in: unity-2d
       Status: In Progress => Fix Committed

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https://bugs.launchpad.net/bugs/797081

Title:
  [dash] does not remember the user's fullscreen preference

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