I now believe this is a duplicate of the following pulseaudio bug for
the Kinect that was resolved with a device-specific profile:

https://bugs.freedesktop.org/process_bug.cgi

It results from the removal in upstream pulseaudio of the
iec958-surround-40 mapping that the ps3 eye (and 4-channel mics) were
using. I've commented that the kinect-specific mapping should be in the
default config since there are more than a few 4-channel microphones on
the market.

As for the alsa-mixer/mixer errors with the ps3 eye, this seems to have
been a long-standing issue and appears to be because the snd-usb-audio
driver does not support microphone array devices yet.

** Bug watch added: freedesktop.org Bugzilla #39664
   https://bugs.freedesktop.org/show_bug.cgi?id=39664

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https://bugs.launchpad.net/bugs/886449

Title:
  [USB-Audio - USB Camera-B4.04.27.1, recording] Pulseaudio fails to
  detect card

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