I don't understand why, but this apparently is how unity reacts to
shortcuts emitted through XTest; xte exhibits the same behavior:

xte 'keydown Super_L' 'key Right' 'keyup Super_L'

So there is probably nothing I can do in easystroke to fix this.

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https://bugs.launchpad.net/bugs/921304

Title:
  Easystroke keyboard shortcuts incompatibles with Unity

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