This is by design, David, though possibly only temporarily. The fix caused
regressions since a recent update of unity and I had to revert it. I'm not sure
yet if it has to stay like this.
Gerd was working on making onbord single instance, this will possibly mitigate
this problem too. Starting a second instance of onboard will then unhide the
existing one. Don't download a snapshot right now though, we're (I'm) still
debugging other issues.
** Changed in: onboard
Status: Fix Committed => In Progress
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https://bugs.launchpad.net/bugs/917386
Title:
Unity panel doesn't fit with onboard hide button
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