It might be good to talk to Design about this - I've been told on IRC that the bidirectional barrier is a deliberate design choice to prevent the feeling of the pointer getting trapped on the right display if you're trying to hit a target on the edge of the left display and overshoot slightly.
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/929991 Title: Launcher pointer barrier is bidirectional To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/929991/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
