It might be good to talk to Design about this - I've been told on IRC
that the bidirectional barrier is a deliberate design choice to prevent
the feeling of the pointer getting trapped on the right display if
you're trying to hit a target on the edge of the left display and
overshoot slightly.

-- 
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/929991

Title:
  Launcher pointer barrier is bidirectional

To manage notifications about this bug go to:
https://bugs.launchpad.net/unity/+bug/929991/+subscriptions

-- 
ubuntu-bugs mailing list
[email protected]
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

Reply via email to