just as an fyi, I have tried every refresh, redraw, vsync, refresh rate
setting I could find in ccsm (workarounds, opengl, compositing) to no
avail.  I have also tried setting every ccsm back to default to see if
it goes away, it doesnt.

right now I am in unity 2d awaiting a fix.  if there is any info you
need further from me, please let me know.

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https://bugs.launchpad.net/bugs/932229

Title:
  Unity drag causes video repaint problem.

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