Stephane, just a comment though, Unity 2D will stop being OpenGL-less
once Qt5 is out (though we can stick to Qt4).

There are very good reasons to improve the llvmpipe experience, however,
I do agree, that if we cannot achieve a decent experience _right now_,
we should avoid shipping it by default.

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https://bugs.launchpad.net/bugs/926859

Title:
  llvmpipe software rendering needs blacklisting in unity-support-test

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