To reproduce this reliably, you can just induce frequent background
changes with the following code change in background.vala:
@@ -296,6 +299,14 @@
active_monitor = monitor;
}
+ bool regen()
+ {
+ loaders.remove_all ();
+ load_background (null);
+ reload ();
+ return true;
+ }
+
public override void size_allocate (Gtk.Allocation allocation)
{
var resized = allocation.height != get_allocated_height () || allocatio
@@ -309,6 +320,8 @@
loaders.remove_all ();
load_background (null);
reload ();
+
+ Idle.add(regen);
}
}
I've got a fix for this, upstream branch coming.
** Also affects: unity-greeter
Importance: Undecided
Status: New
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https://bugs.launchpad.net/bugs/942227
Title:
unity-greeter crashed with SIGSEGV in
background_loader_load_and_scale()
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