Right now in Unity2D, for launcher with hide-mode=0 (i.e. fixed) there
is no pointer barrier between the screens, so mouse can move unimpeded.
Pointer barrier only created if launcher in auto-hide mode. Marking this
as Fix Released.
** Changed in: unity-2d
Status: Confirmed => Fix Released
** Changed in: unity-2d (Ubuntu)
Status: Confirmed => Fix Released
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https://bugs.launchpad.net/bugs/946104
Title:
multimonitor: Please give me a way to turn off sticky monitor edges
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