This bug is due to Unity completely bypassing Compiz to intercept
Super+otherkeys events. It's a design problem with Unity, which I didn't
think anyone would be willing to fix very soon. Because it means
rewriting all the Super+key handling in unityshell.cpp.

See: UnityScreen::InitHints in unityshell.cpp and
ShortcutController.cpp.

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https://bugs.launchpad.net/bugs/774514

Title:
  Unity hijacks super combos without informing Compiz

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