Even if this bug-report is quite old, the problem still exists.

I (intel i945gm, ubuntu feisty) had problems with software-rendering
when trying to use breve (http://www.spiderland.org/breve) even when
other OpenGL-apps where hardware accelerated).

There is a forum-entry (started by someone else) where this is
documentated: http://www.spiderland.org/node/3261

The problem was the use of glEnable( GL_POINT_SMOOTH ) and glEnable(
GL_LINE_SMOOTH ) which lead to the use of the software renderer. After
deactivating these lines of code everything worked fine and fast.

The same application runs fast and hardware accelerated under Windows XP
so I don't know whether this *is* supported in hardware or wether the
windows-driver just ignores it.

It turned out that the programms in the mesademos package are quite a
good test for certain functionality of the opengl-driver. If it helps
you I could test all of these on my platform and tell what runs hardware
accelerated and what not. under the i810/i915dri driver.

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i915 performance error
https://bugs.launchpad.net/bugs/79553
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