I can't reproduce this.
(Admittedly I'm not actually using the 2.2.7 package on Oneiric -- I'm using 
self-compiled 2.2.7 code on Lucid -- but I'd be surprised if that made a 
difference.)

Can you provide a bit more detail -- perhaps a paired savegame and
screenshot showing the problem?

What kind of terrain is the "invisible" pollution on? Are any other
specials/sprites (e.g., Fallout) affected? Is the problem specific to
the "hex2t" tileset for you?

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https://bugs.launchpad.net/bugs/930423

Title:
  pollution is invisible

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