As I established in the other bug, it's a regression in nvidia-drivers
295.40. Reverting to 295.33 fixes the issue. This is a bit of a problem
since 295.40 patches a potentially serious security vulnerability.

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https://bugs.launchpad.net/bugs/980298

Title:
  compiz crashed with SIGSEGV in GLWindow::glDraw() from
  UnityMTGrabHandlesWindow::glDraw()

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