Hi

I reported the duplicate of this bug (#982990). Unity 2d crashed on me
again, but I must have messed up something with apport -> couldn't get
the stack trace.

Anyway, the crash happened right after I went to a web site that had
lots (www.mtv3.fi) of flash adds on it, so this could be memory related
as someone mentioned before... I'm runing 12.04 in a Virtual machine
(VMware Fusion 3.1) on a macbook from October of 2007. I have allocated
1 GB of memory for the vm. Right after the crash I opened system monitor
and noticed that almost all memory was in use and also 400 MB of the
500MB of swap space that the vm has was in use.

I don't know if this helps, but this is all I can tell. If you need more
info, tell me and I'll try to gather some. I'm not very familiar with
all this, so I might need instructions on how to do it.

-Jussi

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https://bugs.launchpad.net/bugs/947278

Title:
  unity-2d-shell crashed with SIGSEGV in ref()

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