Hi I reported the duplicate of this bug (#982990). Unity 2d crashed on me again, but I must have messed up something with apport -> couldn't get the stack trace.
Anyway, the crash happened right after I went to a web site that had lots (www.mtv3.fi) of flash adds on it, so this could be memory related as someone mentioned before... I'm runing 12.04 in a Virtual machine (VMware Fusion 3.1) on a macbook from October of 2007. I have allocated 1 GB of memory for the vm. Right after the crash I opened system monitor and noticed that almost all memory was in use and also 400 MB of the 500MB of swap space that the vm has was in use. I don't know if this helps, but this is all I can tell. If you need more info, tell me and I'll try to gather some. I'm not very familiar with all this, so I might need instructions on how to do it. -Jussi -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/947278 Title: unity-2d-shell crashed with SIGSEGV in ref() To manage notifications about this bug go to: https://bugs.launchpad.net/unity-2d/+bug/947278/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
