I'm still seeing this issue on unity 5.10. I would really like a way to turn this stickyness off. I think it's appalling that the OS would decide to interfere with the accepted operation of the mouse cursor in this way. Every time I cross over the screen boundary, I am yanked out of my process flow and have to push and re-push the cursor over the boundary. People with dual monitors have regularly had to deal with the perils of "slipping over the edge", and I honestly can't say it's ever been a huge pain point for me. I'm trying to give Unity a solid chance, but this issue is a daily pain point for me. Please add a way to disable this feature.
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/927662 Title: Mouse cursor traversal between displays is too "sticky" To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/unity/+bug/927662/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
