Oh. Here's a bit more from the log...
This after trying to close properly in Unity.
** (iagno:32236): CRITICAL **: computer_player_move: assertion `self != NULL' 
failed
Window manager warning: Receiving a NET_CLOSE_WINDOW message for 0x3000003 
(Iagno) without a timestamp!  This means some buggy (outdated) application is 
on the loose!
Window manager warning: Tried to ping a window with CurrentTime! Not allowed.
Window manager warning: Received a NET_CURRENT_DESKTOP message from a broken 
(outdated) client who sent a 0 timestamp
unity-2d-shell: [WARNING] Wnck: Received a timestamp of 0; window activation 
may not function properly.

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https://bugs.launchpad.net/bugs/988138

Title:
  Iagno hangs every game or two in Ubuntu 12.04

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