Using the new version of unity, this bug does not occur anymore for me.

However, because originally the bug occurred only once out of the many
times I connected the HDMI cable, I cannot know whether this means the
bug is fixed, or that I now just had the luck not to run into this bug
again...

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https://bugs.launchpad.net/bugs/983268

Title:
  compiz crashed with SIGSEGV in
  ends_with_iter_select<__gnu_cxx::__normal_iterator<char const*,
  std::basic_string<char> >, char const*, boost::algorithm::is_iequal>()
  from unity::ui::PointerBarrierWrapper::EmitCurrentData()

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