Public bug reported:

It began happening with Precise Pangolin, two days after release. I'm not a 
developer so I don't know if it's a Unity or Compiz problem: Just minimizing a 
window, every now and then, created what i imagine is a memory leak, for the 
window somtimes stays on the screen, blinking, and the resources of the 
computer run out, the temperature (like right now) reaching a 100ยบ. 
I am using an externla monitor (no twin View, just the external monitor) with 
nVidia and x server. But this had never happen in Oneiric.
I have two problems, the first one is the bug itself, the second one is the 
leak: while a patch is created, how do I kill it? The System Monitors show no 
application taking up all of those resources. Should I switch to Unity 2D in 
the meantime?

ProblemType: Bug
DistroRelease: Ubuntu 12.04
Package: unity 5.10.0-0ubuntu6
ProcVersionSignature: Ubuntu 3.2.0-24.37-generic 3.2.14
Uname: Linux 3.2.0-24-generic i686
NonfreeKernelModules: nvidia
ApportVersion: 2.0.1-0ubuntu7
Architecture: i386
CompizPlugins: 
[core,bailer,detection,composite,opengl,compiztoolbox,decor,snap,vpswitch,grid,regex,move,resize,animation,place,session,gnomecompat,mousepoll,imgpng,expo,workarounds,wall,unitymtgrabhandles,ezoom,fade,scale,unityshell]
Date: Thu May  3 23:42:29 2012
InstallationMedia: Ubuntu 10.10 "Maverick Meerkat" - Release i386 (20101007)
SourcePackage: unity
UpgradeStatus: Upgraded to precise on 2012-04-30 (2 days ago)

** Affects: unity (Ubuntu)
     Importance: Undecided
         Status: New


** Tags: apport-bug i386 precise

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https://bugs.launchpad.net/bugs/994253

Title:
  Minimize window creates memory leak

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