Just tried your fix on two computers (Intel X3100 and ATI 4850 with FGLRX) and the slowdown has disappeared.
Just one question: Is it possible that the general slowdown of (windowed?) OpenGL-apps is also related to some FBO-bug? -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/987304 Title: [regression] [precise] 3D apps run much slower under Unity To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/987304/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
