The bug is definitely in metacity, not in the theme. The grabbable
border should be thick REGARDLESS of whether the visible border is thick
or not. Visible border should be set according to aesthetic/design
criteria, while width of grabbable border should be according to
usability criteria and should not affect the appearence in any way.

Btw this WAS fixed some version ago (I can't remember if it was in Lucid
or earlier): I used to have 1px visible border with a much thicker
grabbable invisible border. At some point it got broken, This is a
regression.

I remember I read somewhere that the fix was disabled "temporarily" for
some reason, like it interfered with some other bug or had some side
effect. I can't find where I read this.

I'm astonished to see it's not fixed in Precise. How long does it take?
How can the imortance be still undecided? This is critical.

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https://bugs.launchpad.net/bugs/878198

Title:
  Difficult to grab window borders in unity-2d

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