Why "won't fix"? On my ASUS eeePC 1005P (Ubuntu 12.04, 3.2.0-24-generic) I can reproduce this bug. The internal display has 1024x600 resolution. I plugged in an external monitor (resolution: 1920x1080) and arranged it with gnome display setting horizontally. The result is the described slow display rendering. If I arrange the display vertically everything is fine.
Then I tried the same after activating the plugin ("Copy to texture") in ccsm. I restarted my mashine, arranged the window horizontally but the problem is still there. "xrandr --output VGA1 --right-of LVDS1" has the same effect. $ glxinfo -l | grep GL_MAX_TEXTURE_SIZE GL_MAX_TEXTURE_SIZE = 2048 -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/830949 Title: [Intel N10 Graphics] Need Compiz' "Copy to Texture" plugin so can display on multi-head layouts bigger than the max GL texture size To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/830949/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs