FYI, only half of the fix for this bug has been committed. That is the
re-introduction of the fix for bug 861061.
I wonder if we should keep the bug in progress till the other half is
complete, or to split the bug in two?
** Also affects: unity/5.0
Importance: Undecided
Status: New
** Changed in: unity
Milestone: 5.14.0 => 6.0
** Changed in: unity/5.0
Status: New => Fix Committed
** Changed in: unity/5.0
Importance: Undecided => High
** Changed in: unity/5.0
Assignee: (unassigned) => Daniel van Vugt (vanvugt)
** Changed in: unity/5.0
Milestone: None => 5.14.0
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https://bugs.launchpad.net/bugs/987304
Title:
[regression] [precise] 3D apps run much slower under Unity
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