** Description changed:
+ TEST CASE:
+ 1. Plug an external device (e.g. USB stick)
+ 2. Make it busy (e.g. go to it in a terminal)
+ 3. Try to safe eject the device
+ -> Verify the volume is busy dialog appears
+ -> Verify there is no "Unity 2d Shell" tile in the launcher
+
+ Original description:
+
Ubuntu 12.10 64bits
Unity 2D 5.12
Insert a USB stick and make it busy (I opened a mp3 with RhythmBox (and the
device was still busy after it was read but that'll be another bug)).
Ask Unity 2D to Eject the key. A popup appears for a confirmation.
Confirm, the popup is destroyed but respawn.
Cancel, the popup is destroyed but the Unity-2D-Shell icon appears in the
Launcher.
Ask Unity-2D-Shell for quiting the launcher Unity-2D-Shell, Unity-2D-Shell
quits and gnome-session doesn't relaunch it.
When I said quit, I meant the Launcher window was destroyed but the process
remained active, and I needed to kill the process for gnome-session relaunch
unity-2d-shell process.
I launched Unity-2D-Shell in a terminal and I get this when trying to
umount the key :
unity-2d-shell: [CRITICAL] GLib-GObject: g_signal_handler_disconnect:
assertion `G_TYPE_CHECK_INSTANCE (instance)' failed
unity-2d-shell: [WARNING] GLib-GObject: invalid (NULL) pointer instance
unity-2d-shell: [CRITICAL] GLib-GObject: g_signal_handler_disconnect:
assertion `G_TYPE_CHECK_INSTANCE (instance)' failed
unity-2d-shell: [WARNING] GLib-GObject: invalid (NULL) pointer instance
unity-2d-shell: [CRITICAL] GLib-GObject: g_signal_handler_disconnect:
assertion `G_TYPE_CHECK_INSTANCE (instance)' failed
unity-2d-shell: [WARNING] GLib-GObject: invalid (NULL) pointer instance
unity-2d-shell: [CRITICAL] GLib-GObject: g_signal_handler_disconnect:
assertion `G_TYPE_CHECK_INSTANCE (instance)' failed
unity-2d-shell: [CRITICAL] GLib-GObject: g_object_weak_unref: assertion
`G_IS_OBJECT (object)' failed
** Also affects: unity-2d (Ubuntu)
Importance: Undecided
Status: New
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https://bugs.launchpad.net/bugs/997786
Title:
Issue when ejecting busy device from the Unity 2D Shell
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