This is of most concern when graphics drivers have sync-to-vblank
disabled by default (like nvidia, nouveau). In this case, 3D apps will
emit damage events to the server unthrottled, and compiz has to deal
with lots more events than it really should.
** Changed in: compiz
Milestone: None => 0.9.8.0
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https://bugs.launchpad.net/bugs/1006335
Title:
[callgrind] compiz spends ~7% of its time constructing/destructing the
events list in PrivateScreen::processEvents()
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