Re comment #30:

This is off topic for this bug report, so I'll keep it brief.

You can use 3D - you just don't know it yet :)  The LLVMpipe driver uses
the LLVM compiler to run 3D graphics calculations on the CPU.  Fedora
Linux is already using this as a fallback when GPU 3D support is not
available.  Google LLVMpipe if you want to know more.

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https://bugs.launchpad.net/bugs/878198

Title:
  Difficult to grab window borders in unity-2d

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