More profile details:

100% intelBitmap
    |- 100% _swrast_Bitmap
        |- 50% intelSpanRenderStart
            |- 50% intel_miptree_map
        |- 50% intelSpanRenderFinish
            |- 50% intel_miptree_unmap

And both intel_miptree_map/intel_miptree_unmap call:
    69% intel_offset_S8
which is the single most expensive function.

-- 
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/944627

Title:
  glxspheres runs very slowly in Precise (only 2-3 FPS)

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/944627/+subscriptions

-- 
ubuntu-bugs mailing list
[email protected]
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

Reply via email to