More profile details:
100% intelBitmap
|- 100% _swrast_Bitmap
|- 50% intelSpanRenderStart
|- 50% intel_miptree_map
|- 50% intelSpanRenderFinish
|- 50% intel_miptree_unmap
And both intel_miptree_map/intel_miptree_unmap call:
69% intel_offset_S8
which is the single most expensive function.
--
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/944627
Title:
glxspheres runs very slowly in Precise (only 2-3 FPS)
To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/944627/+subscriptions
--
ubuntu-bugs mailing list
[email protected]
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs