I suspect unity should be checking the paint mask and not drawing the
panel shadow is the screen is transformed. However I also suspect the
expo plugin is failing to set the screen transformed flag, based on
other work I've done this week.
** Project changed: compiz => unity
** Also affects: unity (Ubuntu)
Importance: Undecided
Status: New
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https://bugs.launchpad.net/bugs/1011120
Title:
Desktop Cube: Unity's top panel shadow gets deformed also and rendered
on the desktop cube instead of sticking with the top panel when the
cube gets activated
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