I suspect unity should be checking the paint mask and not drawing the
panel shadow is the screen is transformed. However I also suspect the
expo plugin is failing to set the screen transformed flag, based on
other work I've done this week.

** Project changed: compiz => unity

** Also affects: unity (Ubuntu)
   Importance: Undecided
       Status: New

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https://bugs.launchpad.net/bugs/1011120

Title:
  Desktop Cube: Unity's top panel shadow gets deformed also and rendered
  on the desktop cube instead of sticking with the top panel when the
  cube gets activated

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