Kenneth,

I'm going ahead with the fix anyway. It solves a large number of
performance problems and is under review right now. As always, we are
keen to ensure graphics performance is good on low-end hardware too.

See also: bug 1007299 which will make a difference when fixed. However
the proposed fix for this bug in unity seems to provide the most
significant improvement.

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https://bugs.launchpad.net/bugs/988079

Title:
  Much slower OpenGL frame rates with unityshell loaded, than plain
  compiz

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