The problem is that fglrx and nvidia binary X drivers need their own GL libraries. These libraries only work if you have the matching binary X driver AND a matching kernel module.. If you ever had a machine that needed to use two differing graphic card models (e.g. an ATI and an NVIDIA or an ATI and a Matrox) and one need to use binary drivers, you would never be able to have accelerated 3D on both cards at once since only one GL library can be used at a given time. Another issue arises if you leave a binary only set of GL libraries installed and then switch to a "regular" xorg driver. Setting conflicts probably isn't a great solution as people could find the old ATI driver pulled up when switching to fglrx and thus struggle to switch back...
-- conflicts wit xorg-driver-fglrx and nvidia-glx https://bugs.launchpad.net/bugs/111648 You received this bug notification because you are a member of Ubuntu Bugs, which is the bug contact for Ubuntu. -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
