This bug hasn't been reported in a while. Does it still happen?

Even if it does still happen, the offending code
UnityScreen::getWindowPaintList was removed recently (lp:unity r2470).
So possibly fix released in Unity 6.0... ?

** Changed in: unity
       Status: Confirmed => Incomplete

** Changed in: unity (Ubuntu)
       Status: Confirmed => Incomplete

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https://bugs.launchpad.net/bugs/833214

Title:
  compiz crashed with SIGSEGV in UnityScreen::getWindowPaintList()

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