And yes, precise worked perfectly on this machine with fglrx. That's using Unity 5.12 and Nux 2.0.
The crash only happens with the latest trunk builds of Unity 6.x / Nux 3.x. But whatever it is was introduced before Unity 6.0 and and Nux 3.0 were tagged, because I've tried Unity 6.0 + Nux 3.0 and the crash still occurs. But the precise installation works. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1025098 Title: [fglrx] X server dies when the unityshell plugin is loaded. glGetActiveAttribARB <- nux::IOpenGLShaderProgram::CheckAttributeLocation() <- nux::IOpenGLShaderProgram::Link To manage notifications about this bug go to: https://bugs.launchpad.net/nux/+bug/1025098/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
