** Description changed: + [Test Case] + Performance fix - only way of testing i performing the benchmarking steps again to check if there is improvement. + + [Regression Potential] + Redraw/refresh problems. + + Original description: + I'm finding my development Unity sometimes pauses (stops responding for a little while). When this happens I notice its DrawList has spiked to several thousand.
** Description changed: [Test Case] - Performance fix - only way of testing i performing the benchmarking steps again to check if there is improvement. + Performance fix - only way of testing is performing the benchmarking steps again to check if there is improvement. [Regression Potential] Redraw/refresh problems. Original description: I'm finding my development Unity sometimes pauses (stops responding for a little while). When this happens I notice its DrawList has spiked to several thousand. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1014610 Title: Unity is slow and pausing occasionally (when its DrawList size spikes, to almost 6000!) To manage notifications about this bug go to: https://bugs.launchpad.net/nux/+bug/1014610/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
