Difficulty: Very Difficult, would not recommend this cycle Method: 1) Make the decor plugin an interface plugin (like scale, cube, etc) 2) Make DecorWindow::glDecorate a wrappable function 3) Overload it unity side 4) On UnityWindow::glDecorate, draw the decoration texture using GLWindow::glDrawTexture but the "region" should be the size of the scale slot instead of the actual window size (this will probably make it draw at full size, not sure). Test: Not sure at this point. This may require a bit of 2D matrix manipulation and that will definitely need testing.
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1033935 Title: Window management - Display full size window decorations on currently selected window in spread To manage notifications about this bug go to: https://bugs.launchpad.net/ayatana-design/+bug/1033935/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
