Already checked. ;) From the original bug report: 
"Though from what I have tested, this behaviour only occur when running 
Unity3d. It does not happen in Unity2d, the classic Gnome session nor LXDE (see 
the other bug report for details)"

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https://bugs.launchpad.net/bugs/1033013

Title:
  When increasing window size/resolution in Widelands, cursor "borders"
  doesn't seem to be updated in Unity

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