Thomas, All,

The fix for this bug has now landed in the Unity 5 tree to be released in 5.16. 
I am told it will be available for testing soon in one of the PPAs owned by 
unity-team. Most likely it will appear in:
    https://launchpad.net/~unity-team/+archive/sru
or
    https://launchpad.net/~unity-team/+archive/release

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https://bugs.launchpad.net/bugs/988079

Title:
  Much slower OpenGL frame rates with unityshell loaded, than plain
  compiz

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