I have to agree with Bhaavan here. That information should be conveyed
in a way that is more visually consistent. For example, an unfocused,
maximization window always casts a shadow and gets darker when focused.
This is backwards for the menu bar. It has no shadow when focused and
part of a maximized window and a dark shadow when part of another
window. Frankly, it just looks like a bug, even if it isn't. It's
distracting.

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https://bugs.launchpad.net/bugs/967294

Title:
  Unity panel shadow should not draw over unfocussed windows

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