*** This bug is a duplicate of bug 824099 ***
https://bugs.launchpad.net/bugs/824099
I think this is the maximum texture size your hardware/driver can
handle. I believe the workaround for that is the enable the "Copy to
texture" plugin in CCSM.
It's a very old problem. If you dig deep enough you'll find plenty of
bug reports about it.
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https://bugs.launchpad.net/bugs/1039051
Title:
Unity will not run with dual screens on Intel 940/943/945 graphics
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